Advanced 3D & Scanning

3D Calibration

For advanced projection mapping on complex, non-flat physical objects (like cars, statues, or stage sets), you can use the 3D Surface.

3D Lighting

Once a 3D surface is calibrated, you are no longer just projecting flat video; you are interacting with physical geometry.

MadMapper's 3D Lighting engine allows you to place virtual digital lights inside your scene. These digital lights will cast realistic, adjustable shadows dynamically across your physical 3D object, completely altering the perceived depth and geometry of the real-world surface without requiring pre-rendered 3D software.

When you enable the Lighting toggle in the Inspector, you gain access to a deep suite of digital illumination tools: